Tuesday 14 February 2012

Metal Ray Rendering

From using a youtube video, a technique has now been learnt to make my objects look more realistic in terms of materials and using sunlight. By modifying each object using the 'Architecture' material editor, some materials are metal, some are chrome and some are a translucent glass. By then using the Daylight System, the light has been modified to make it like what the light would be in London at about 7am in June. For rendering, the renderer production was then assigned to be the metal ray renderer, instead of the default scan renderer, which gave the effect that can be seen above.
The render of these objects makes the whole scene look a lot more professional and realistic, so this technique is definitely a useful one that I will use when creating models in the future.

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